1 var WebSocketServer = require('websocket').server; 2 var http = require('http'); 3 4 var server = http.createServer(function(request, response) { 5 console.log((new Date()) + ' Received request for ' + request.url); 6 response.writeHead(404); 7 response.end(); 8 }); 9 server.listen(8080, function() {10 console.log((new Date()) + ' Server is listening on port 8080');11 });12 13 wsServer = new WebSocketServer({14 httpServer: server,15 // You should not use autoAcceptConnections for production16 // applications, as it defeats all standard cross-origin protection17 // facilities built into the protocol and the browser. You should18 // *always* verify the connection's origin and decide whether or not19 // to accept it.20 autoAcceptConnections: false21 });22 23 function originIsAllowed(origin) {24 // put logic here to detect whether the specified origin is allowed.25 return true;26 }27 28 wsServer.on('request', function(request) {29 if (!originIsAllowed(request.origin)) {30 // Make sure we only accept requests from an allowed origin31 request.reject();32 console.log((new Date()) + ' Connection from origin ' + request.origin + ' rejected.');33 return;34 }35 36 var connection = request.accept('echo-protocol', request.origin);37 console.log((new Date()) + ' Connection accepted.');38 connection.on('message', function(message) {39 if (message.type === 'utf8') {40 console.log('Received Message: ' + message.utf8Data);41 connection.sendUTF(message.utf8Data);42 }43 else if (message.type === 'binary') {44 console.log('Received Binary Message of ' + message.binaryData.length + ' bytes');45 connection.sendBytes(message.binaryData);46 }47 });48 connection.on('close', function(reasonCode, description) {49 console.log((new Date()) + ' Peer ' + connection.remoteAddress + ' disconnected.');50 });51 });